SCOREBOARD
Working Equitation_09_ 03_2026 - 03/12/2026
Dressage
01 Test Class_01
Test Dressage Judge 1 (C)
Test EOH Judge 1 (C)
Test Second EOH Judge 1 (C)
Test Dressage Judge 2 (B)
Test Rider
Test Horse
01
65.000
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(B) :
Movement Scores 10 = *, 0.5 = +
1
Test Rider_01
Test Horse_01
02
43.137
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(B) :
Movement Scores 10 = *, 0.5 = +
1
Test Rider_01
Test Horse_01
02
58.333
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(B) :
Movement Scores 10 = *, 0.5 = +
1
Test Rider
Test Horse
01
36.667
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(B) :
Movement Scores 10 = *, 0.5 = +
2
Test Rider
Test Horse
01
29.559
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(B) :
Movement Scores 10 = *, 0.5 = +
2
Test Rider_01
Test Horse_01
02
61.176
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(B) :
Movement Scores 10 = *, 0.5 = +
2
Test Rider
Test Horse
01
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(B) :
Movement Scores 10 = *, 0.5 = +
Test Rider_01
Test Horse_01
02
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(C) :
Movement Scores 10 = *, 0.5 = +
(B) :
Movement Scores 10 = *, 0.5 = +
×
,   
Place
(C)
(C)
(C)
(B)
1. Double Slalom – Canter 2nd & 5th
2. Parallel Post Rein Back With Cup *Trans Markers* Halt, Rein Back to 2nd Pole, Place Cup, Proceed Forward
3. Stock Pen Both Ways (Rider’s Choice) - Trot
4. Garrocha Pick Up
5. Bull
6. Garrocha Deposit
7. Bridge *Trans Markers*
8. Jump - Canter
9. Oilskin Pick Up – At Halt
10. Oilskin Drop Off – At Halt
11. 2 Barrels - Canter 2nd Barrel
12. Sidepass Pole – Stand Over Centreline, Sidepass Right to Left
13. Gate
14. Impulsion
15. Submission
16. Rider
17. Navigation (effective lines)